Tag: SDK

Deciphering Adobe Analytics’s Mobile SDK Debug Output

Developing Mobile Applications is hard. Period. As a company offering Mobile Applications, you need to go to great length to develop Apps that don’t disappoint or annoy your customers, let alone engage them. New versions have to go through tedious testing, both from you and Google or Apple before any changes can be rolled out to your users. This is why accurate measurement of your Apps is crucial to making them successful and delivering value to your customers. But this introduces a whole new layer of complexity. Now your developers not only need to make the App work but also need to implement Analytics into it. This can go two ways: Either they follow your tracking concept to the letter while not understanding the methodology and purpose behind it. Or you try to involve them more and make them understand why things are done in a specific way and how […]

Migrating from Androidโ€™s BroadcastReceiver to Google Play Install Referrer API with Adobe Analytics

Adobe Analytics can track not only websites, but mobile apps just the same. This is achieved by using the Adobe Experience Platform Mobile SKDs for native iOS and Android apps. One very interesting part of tracking mobile apps is known as acquisition tracking, which looks at how users found the tracked app. To help with this, Adobe exposes some functionality in their SDKs to listen for the events that the mobile operating system is using to tell apps about the way they have been installed. This happens โ€œautomagicallyโ€ on iOS but needs some custom implementation on Android. BroadcastReciever and Install Referrer API on Android Adobe requires to use a very old implementation method called BroadcastReceiver. That method relies on the Google Play Store App sending a message (a broadcast) to the app that has just been installed, telling it about the details of the install (like which marketing campaign has […]